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FREQUENCY: |
USES: |
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50Hz |
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1. Increase
to add more fullness to lowest frequency instruments
like foot, toms, and the bass. |
2.
Reduce to decrease the "boom" of
the bass and will increase overtones and the
recognition of bass line in the mix. This
is most often used on loud bass lines like
rock.
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100Hz |
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1. Increase
to add a harder bass sound to lowest frequency
instruments. |
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2. Increase
to add fullness to guitars, snare. |
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3. Increase
to add warmth to piano and horns. |
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4. Reduce to
remove boom on guitars & increase clarity. |
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200Hz |
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1. Increase
to add fullness to vocals. |
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2. Increase
to add fullness to snare and guitar ( harder
sound ). |
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3. Reduce to
decrease muddiness of vocals or mid-range instruments. |
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4. Reduce to
decrease gong sound of cymbals. |
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400Hz |
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1. Increase
to add clarity to bass lines especially when
speakers are at low volume. |
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2. Reduce to
decrease "cardboard" sound of lower
drums (foot and toms). |
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3. Reduce to
decrease ambiance on cymbals. |
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800Hz |
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1. Increase
for clarity and "punch" of bass. |
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2. Reduce to
remove "cheap" sound of guitars. |
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1.5KHz |
|
1. Increase
for "clarity" and "pluck"
of bass. |
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2. Reduce to
remove dullness of guitars. |
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3KHz |
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1. Increase
for more "pluck" of bass. |
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2. Increase
for more attack of electric / acoustic guitar. |
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3. Increase
for more attack on low piano parts. |
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4. Increase
for more clarity / hardness on voice. |
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5. Reduce to
increase breathy, soft sound on background vocals. |
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6. Reduce to
disguise out-of-tune vocals / guitars. |
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5KHz |
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1. Increase
for vocal presence. |
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2. Increase
low frequency drum attack ( foot / toms). |
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3. Increase
for more "finger sound" on bass. |
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4. Increase
attack of piano, acoustic guitar and brightness
on guitars (especially rock guitars). |
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5. Reduce to
make background parts more distant. |
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6. Reduce to
soften "thin" guitar. |
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7KHz |
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1. Increase
to add attack on low frequency drums ( more
metallic sound ). |
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2. Increase
to add attack to percussion instruments. |
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3. Increase
on dull singer. |
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4. Increase
for more "finger sound" on acoustic
bass. |
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5. Reduce to
decrease "s" sound on singers. |
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6. Increase
to add sharpness to synthesizers, rock guitars,
acoustic guitar and piano. |
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10KHz |
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1. Increase
to brighten vocals. |
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2. Increase
for "light brightness" in acoustic
guitar and piano. |
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3. Increase
for hardness on cymbals. |
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4. Reduce to
decrease "s" sound on singers. |
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15KHz |
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1. Increase
to brighten vocals (breath sound). |
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2. Increase
to brighten cymbals, string instruments and
flutes. |
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3. Increase
to make sampled synthesizer sound more real. |
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